Put the badge on M3's anchor geometry and a visible edge
A floating dot sat 2px inside the icon's top-trailing corner where M3 puts it flush, and a floating count 4px above it where M3 says 2px. An `outline` status label drew its edge in outline-variant, the decorative role dividers use, which is about 1.5:1 on surface — M3 asks a badge for 3:1, so it takes `outline`. Plan step 18, actions.md ACT-23, ACT-24. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
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Claude Opus 5
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@@ -371,8 +371,8 @@ A value the server changes animates after a morph (the SVG is `wire:ignore`; onl
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### `<x-badge>`
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- `<x-badge />` — M3's small badge, a dot. `<x-badge value="4" max="99" />` — M3's large badge, a count. Both `error` by default. `floating` pins it to the top-end corner of a `relative` parent: `<span class="relative inline-flex"><x-icon name="mail" /><x-badge value="4" floating /></span>`. A dot or count is `aria-hidden` unless it has a `label`; name the control instead ("Messages, 4 unread").
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- `<x-badge value="Expired" tonal />`, `<x-badge value="Active" color="success" tonal />`, `<x-badge value="Built in" color="primary" solid />`, `<x-badge value="Pro" outline />` — a status label (not an M3 badge) in the colour's container, in the colour itself (`solid`, for a label that has to stand out), or a neutral edge. `color` (alias `tone`): `error` default, `primary`, `secondary`, `tertiary`, `success`, `warning`, `info`, `neutral`, `plain`; an unknown colour is `error`.
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- `color="neutral"` — neutral ink on every variant: a dot or count in on-surface-variant with surface text, `tonal` in surface-container-high with on-surface-variant text, `outline` in the outline-variant edge with on-surface-variant text.
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- `<x-badge value="Expired" tonal />`, `<x-badge value="Active" color="success" tonal />`, `<x-badge value="Built in" color="primary" solid />`, `<x-badge value="Pro" outline />` — a status label (not an M3 badge) in the colour's container, in the colour itself (`solid`, for a label that has to stand out), or a neutral `outline` edge (the role that has to be seen, not the decorative `outline-variant` dividers use). `color` (alias `tone`): `error` default, `primary`, `secondary`, `tertiary`, `success`, `warning`, `info`, `neutral`, `plain`; an unknown colour is `error`.
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- `color="neutral"` — neutral ink on every variant: a dot or count in on-surface-variant with surface text, `tonal` in surface-container-high with on-surface-variant text, `outline` in the outline edge with on-surface-variant text.
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- `color="plain"` — no background, text or border colour in any variant (shape, size and type stay), so the classes you pass paint it: `<x-badge value="Run" tonal color="plain" class="bg-tertiary-container text-on-tertiary-container" />`. Pass both a background and a text class; an `outline` badge's edge takes the text colour unless you pass a `border-*` colour.
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- The value is `value` or the slot; the slot renders as HTML: `<x-badge tonal><x-icon name="bolt" class="size-3" /> Pro</x-badge>`. `value` is escaped. A slot that holds only whitespace or comments is still a dot.
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