Filter a menu from a field at the top of it

Plan step 22, actions.md § Missing (Menus as a filtering surface): M3's
menus page describes a menu that embeds a text field and filters its
options as you type, and nothing in the library did that.

`<x-menu filter>` renders the field, sticky above the list, and hides the
rows the query leaves out — client-side over the items already rendered,
so nothing is fetched and a `wire:click` stays where it was. The field
keeps the focus and the arrow keys move a highlight it names through
`aria-activedescendant`, the APG combobox keyboard `<x-choices
searchable>` already uses; Enter chooses the highlighted row, and a query
that leaves nothing says so. The list becomes a `role="menu"` inside the
popover, because a text field is not something a menu may contain.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
This commit is contained in:
Andreas Reinhold / reini
2026-09-14 06:38:02 +02:00
co-authored by Claude Opus 5
parent 3f651c5c08
commit 88c46001fb
6 changed files with 268 additions and 5 deletions
@@ -261,7 +261,7 @@ M3's plain tooltip, standalone around any trigger: `<x-tooltip text="Copy link"
</x-menu>
```
`<x-menu>`: `trigger` slot (its first button or link becomes the menu button, and the menu hangs on that button — a `position: fixed` trigger such as `<x-button fab>` carries it along, and a menu with no room flips to the other side, end or both), `label`, `position` (`bottom-start` default, `bottom-end`, `top-start`, `top-end`), `vibrant`. `<x-menu-item>`: `label`, `icon`, `icon-class` (classes for the leading icon; a colour there paints it, a selected item's too, but not a disabled one's — `icon-class="text-sport-run"`), `icon-right`, `description`, `shortcut`, `link`, `external`, `selected` (makes it a `menuitemcheckbox`, ticked at its end unless it has an `icon-right`), `current` (for a menu of places: marks the page you are on with `aria-current="page"` in secondary-container, never a checked choice), `badge` (`true` for a dot, or a count, at the end of the row), `disabled`, `keep-open`, `submenu`. Choosing an item closes the menu unless `keep-open`; a second press on the menu button closes it too. An open menu stays open while the Livewire component around it renders, a `keep-open` item's own `wire:click` included. Keyboard: arrows, Home, End, a letter, Escape (focus returns to the trigger), Tab; a `disabled` item keeps its place in that order, as M3 asks, but cannot be activated. A menu longer than the window scrolls.
`<x-menu>`: `trigger` slot (its first button or link becomes the menu button, and the menu hangs on that button — a `position: fixed` trigger such as `<x-button fab>` carries it along, and a menu with no room flips to the other side, end or both), `label`, `position` (`bottom-start` default, `bottom-end`, `top-start`, `top-end`), `vibrant`, `filter`. `<x-menu-item>`: `label`, `icon`, `icon-class` (classes for the leading icon; a colour there paints it, a selected item's too, but not a disabled one's — `icon-class="text-sport-run"`), `icon-right`, `description`, `shortcut`, `link`, `external`, `selected` (makes it a `menuitemcheckbox`, ticked at its end unless it has an `icon-right`), `current` (for a menu of places: marks the page you are on with `aria-current="page"` in secondary-container, never a checked choice), `badge` (`true` for a dot, or a count, at the end of the row), `disabled`, `keep-open`, `submenu`. Choosing an item closes the menu unless `keep-open`; a second press on the menu button closes it too. An open menu stays open while the Livewire component around it renders, a `keep-open` item's own `wire:click` included. Keyboard: arrows, Home, End, a letter, Escape (focus returns to the trigger), Tab; a `disabled` item keeps its place in that order, as M3 asks, but cannot be activated. A menu longer than the window scrolls.
`submenu` makes an item a menu of its own — the slot holds the nested `<x-menu-item>`s instead of a label, and they open beside it, on its end, flipping to its start where the window has no room:
@@ -274,6 +274,8 @@ M3's plain tooltip, standalone around any trigger: `<x-tooltip text="Copy link"
The item says so with `aria-haspopup="menu"`, `aria-expanded` and a chevron; Right, Enter or Space open it on its first item, Left or Escape close it and come back, and on a fine pointer resting on the item opens it. Choosing anything inside closes the whole menu. Arrows stay inside the list they are in. M3 calls submenus a large-screen pattern — on a phone give the menu `sheet-at-compact`, or keep the list flat.
`filter` puts a text field at the top of the list (M3's menu as a filtering surface) and narrows the items to those whose label holds what has been typed — in the browser, over the items already rendered, so nothing is fetched and every `wire:click` stays where it was. `filter="Find a person"` names the field; bare `filter` calls it "Filter". The field keeps the focus while the arrow keys, Home and End move a highlighted row and Enter chooses it (`aria-activedescendant`, as `<x-choices searchable>`); a query that leaves nothing says "Nothing matches". Reach for it once a menu is long enough to hunt through; for a value bound to a property, `<x-choices searchable>` is the field, not the menu.
Clusters: `<x-menu-separator />` draws M3's line, `<x-menu-group gap>` M3 Expressive's grouped layout — no line, the cluster set 8px off its neighbours with its items 2px apart and its ends rounded. Reach for the divider first (M3: "on web, use dividers to separate items", and it is the only one a scrolling menu may use); reach for the gap for one or two clusters in a menu short enough not to scroll, and never vary the gap. `<x-menu-group>` takes `label` (optional) and `gap`; a labelled group without `gap` is the plain heading it always was.
### `<x-button-group>`