Render badge slots as HTML and add neutral and plain badge colours
The slot was cast to a string and escaped, so an icon beside a badge's word showed as literal markup. It renders as HTML now; `value` stays escaped, and a slot holding only whitespace or comments is still a dot (hasActualContent rather than isNotEmpty). `color="neutral"` draws neutral ink on every variant: a dot or count in on-surface-variant with surface text (the ink the outline badge already writes in), a tonal label in surface-container-high with on-surface-variant text, and an outline in outline-variant. `color="plain"` emits no background, text or border colour in any variant, keeping shape, size and type, so an application's own colour classes paint it without racing the badge's. Every existing colour renders the same classes as before, and an unknown colour still falls back to error. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RHoXZSHc8gGpZjFmA5fPc2
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@@ -353,7 +353,10 @@ A value the server changes animates after a morph (the SVG is `wire:ignore`; onl
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### `<x-badge>`
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- `<x-badge />` — M3's small badge, a dot. `<x-badge value="4" max="99" />` — M3's large badge, a count. Both `error` by default. `floating` pins it to the top-end corner of a `relative` parent: `<span class="relative inline-flex"><x-icon name="mail" /><x-badge value="4" floating /></span>`. A dot or count is `aria-hidden` unless it has a `label`; name the control instead ("Messages, 4 unread").
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- `<x-badge value="Expired" tonal />`, `<x-badge value="Active" color="success" tonal />`, `<x-badge value="Pro" outline />` — a status label (not an M3 badge) in the colour's container or a neutral edge. `color` (alias `tone`): `error` default, `primary`, `secondary`, `tertiary`, `success`, `warning`, `info`.
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- `<x-badge value="Expired" tonal />`, `<x-badge value="Active" color="success" tonal />`, `<x-badge value="Pro" outline />` — a status label (not an M3 badge) in the colour's container or a neutral edge. `color` (alias `tone`): `error` default, `primary`, `secondary`, `tertiary`, `success`, `warning`, `info`, `neutral`, `plain`; an unknown colour is `error`.
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- `color="neutral"` — neutral ink on every variant: a dot or count in on-surface-variant with surface text, `tonal` in surface-container-high with on-surface-variant text, `outline` in the outline-variant edge with on-surface-variant text.
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- `color="plain"` — no background, text or border colour in any variant (shape, size and type stay), so the classes you pass paint it: `<x-badge value="Run" tonal color="plain" class="bg-tertiary-container text-on-tertiary-container" />`. Pass both a background and a text class; an `outline` badge's edge takes the text colour unless you pass a `border-*` colour.
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- The value is `value` or the slot; the slot renders as HTML: `<x-badge tonal><x-icon name="bolt" class="size-3" /> Pro</x-badge>`. `value` is escaped. A slot that holds only whitespace or comments is still a dot.
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### `<x-alert>`
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