Put the menu on M3's Expressive spacing and behaviour

Items were 44px tall with the baseline menu's 12px sides, the separator had half
its 8dp padding, a disabled item was skipped by the keyboard entirely, a chosen
item was told by colour and shape alone, and the list simply faded in place. Now:
48px rows with 16px either side, an 8px separator, disabled items focusable but
never activatable, a trailing check on a selected item, and an enter-exit that
scales the list out of the corner nearest its trigger — the scale on the spatial
spring, the fade on the effects one. Plan step 18, actions.md ACT-11, ACT-12,
ACT-13, ACT-26, ACT-27, ACT-28.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
This commit is contained in:
Andreas Reinhold
2026-09-14 06:04:03 +02:00
co-authored by Claude Opus 5
parent 429be9b64f
commit 9828c9258a
8 changed files with 83 additions and 22 deletions
@@ -259,7 +259,7 @@ M3's plain tooltip, standalone around any trigger: `<x-tooltip text="Copy link"
</x-menu>
```
`<x-menu>`: `trigger` slot (its first button or link becomes the menu button, and the menu hangs on that button — a `position: fixed` trigger such as `<x-button fab>` carries it along, and a menu with no room flips to the other side, end or both), `label`, `position` (`bottom-start` default, `bottom-end`, `top-start`, `top-end`), `vibrant`. `<x-menu-item>`: `label`, `icon`, `icon-class` (classes for the leading icon; a colour there paints it, a selected item's too, but not a disabled one's — `icon-class="text-sport-run"`), `icon-right`, `description`, `shortcut`, `link`, `external`, `selected` (makes it a `menuitemcheckbox`), `current` (for a menu of places: marks the page you are on with `aria-current="page"` in secondary-container, never a checked choice), `badge` (`true` for a dot, or a count, at the end of the row), `disabled`, `keep-open`. Choosing an item closes the menu unless `keep-open`; a second press on the menu button closes it too. An open menu stays open while the Livewire component around it renders, a `keep-open` item's own `wire:click` included. Keyboard: arrows, Home, End, a letter, Escape (focus returns to the trigger), Tab.
`<x-menu>`: `trigger` slot (its first button or link becomes the menu button, and the menu hangs on that button — a `position: fixed` trigger such as `<x-button fab>` carries it along, and a menu with no room flips to the other side, end or both), `label`, `position` (`bottom-start` default, `bottom-end`, `top-start`, `top-end`), `vibrant`. `<x-menu-item>`: `label`, `icon`, `icon-class` (classes for the leading icon; a colour there paints it, a selected item's too, but not a disabled one's — `icon-class="text-sport-run"`), `icon-right`, `description`, `shortcut`, `link`, `external`, `selected` (makes it a `menuitemcheckbox`, ticked at its end unless it has an `icon-right`), `current` (for a menu of places: marks the page you are on with `aria-current="page"` in secondary-container, never a checked choice), `badge` (`true` for a dot, or a count, at the end of the row), `disabled`, `keep-open`. Choosing an item closes the menu unless `keep-open`; a second press on the menu button closes it too. An open menu stays open while the Livewire component around it renders, a `keep-open` item's own `wire:click` included. Keyboard: arrows, Home, End, a letter, Escape (focus returns to the trigger), Tab; a `disabled` item keeps its place in that order, as M3 asks, but cannot be activated. A menu longer than the window scrolls.
### `<x-button-group>`