2.0.0 took Tailwind out of the stack, but the texts Boost copies into
every application still taught its utilities: the core guideline said
"built on Tailwind CSS", the always-on material-3 guideline wrote every
rule as `bg-primary`, `type-*`, `rounded-corner-*`, `state-layer` and
`medium:`, and both skills' tables and examples did the same. None of
those classes exists in 2.0's stylesheets, so an agent following the
guideline wrote markup that compiled to nothing. Found moving ReStride
onto 2.0: its CLAUDE.md, and SealShare's, carry these texts.
The guidelines and skills now teach what 2.0 has: component and layout
component props (`gap="space200"`, `hide-from="medium"`), the `md-type-*`,
`md-ink-*` and interaction classes, and `--md-sys-*` tokens in the
application's own CSS, with breakpoints as range media queries.
UPGRADE.md §1, §2 and §4 describe the finished move instead of the
in-between state, and header comments that pointed at the removed
tokens/utilities.css and tailwind.css, or called a component "still
Tailwind", say what is true now.
BoostVocabularyTest runs DesignGuard over the code in every shipped
guideline and skill (fenced Blade and CSS, and each inline class list),
so a text that teaches a class the stylesheets do not define fails the
suite; it finds 268 violations in the texts as 2.0.0 shipped them. The
guard's own table of what it reports is exempt. BoostResourcesTest now
asks the design skill for each breakpoint's prop value and media query
instead of the removed `medium:` variants.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Plan step 36 (containment group): <x-drawer>'s class lists move into
resources/css/components/drawer.css, keyed on data-md-drawer (with
data-md-open, data-md-standard) and data-md-drawer-scrim/-sheet
(data-md-side)/-head/-head-row/-heading/-title/-subtitle/-close/-body/
-actions. The modal sheet slides in on the emphasized-decelerate
easing and out on emphasized-accelerate (an asymmetric CSS transition
expressed by giving the open-state selector its own
transition-duration/-timing-function, which the "after-change style"
rule picks up); the sheet stays x-show-driven, with @starting-style +
transition-behavior: allow-discrete taking the place of x-transition's
enter/leave classes, matching resources/css/components/search.css's
already-rewritten scrim/view. A standard sheet drops the scrim and
trap from 840px and only fades in place (an in-flow box does not
travel); data-md-drawer-collapsed (from the view's `wide` Alpine
state) takes it out of the layout while closed there.
<x-drawer pane> is removed: step 35's <x-list-detail> is M3's form of
that job (the plan's decision, docs/plans/material-3-alignment.md
"Decisions"). Removed the prop, its CSS classes and its tests
(OverlayTest's two pane-only tests deleted, the others' pane cases
dropped); pointed each mention at <x-list-detail> in the material-3
guideline, the material-3-design and livewire-material-development
skills, and added a line to UPGRADE.md's 2.0.0 notes. No other living
file named `<x-drawer pane>` (grepped views, tests, README, boost,
workbench excluding build output); docs/plans and docs/audits keep
their history unchanged.
Imported from the Containment block of components.css, importing
button.css and divider.css for what the view renders.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
Plan step 35: <x-app-shell> becomes <x-scaffold>, M3's and Compose's name
for the structure of bars, rails and panes, with no alias; every package
view, the showcase, the tests, the skills, README and UPGRADE follow. Its
markup and Tailwind classes stay for the navigation rewrite. The new fab
slot places the FAB as Compose's Scaffold does - bottom-end, 16px from the
edges below medium and 24px from it, clear of the navigation bar and of a
snackbar on screen (resources/css/layout/scaffold.css) - and the content
region tells a pane inside that the margin is already drawn.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
resources/boost/guidelines/material-3.blade.php: the rules that change what an
agent writes — colour roles and pairs, surface containers and elevation, the
corner scale by component, type roles, spatial vs effects motion, states and
48px targets, the five window size classes, accessibility, icons, and the
don'ts M3 states — one line each with the utility to use, under 120 lines
because Boost inlines it into every session. Plan step 26 (core C24).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
An application lists named schemes in livewire-material.profiles, and
material:scheme without a seed generates them all into one stylesheet:
the default profile as the plain blocks, every profile under
<html data-scheme>, with descendant selectors so a nested data-theme
panel keeps the page's profile. The JSON keeps the 1.0 top level.
Scheme::resolveProfileUsing() lets the application name the active
profile; it is asked on every use and falls back to the default for an
unknown name or a resolver that throws. The head script writes it before
the first paint and keeps it through wire:navigate, and the mail theme
and the error pages' fallback draw it. <x-scheme-picker> chooses one and
previews it through $store.theme.previewScheme(); the showcase previews
the Workbench's profiles.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9NnLxnPp8vaaurb3Z1MFy
Error pages for 401 to 503 in an error-view root appended to view.paths,
with an inline fallback when the Vite build is missing, and a mail theme
rendered from the application's scheme JSON, with opt-in header and
message components. Completes Phase 9.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9NnLxnPp8vaaurb3Z1MFy
Colour, shape, type, elevation and motion as tokens and Tailwind
utilities; `php artisan material:scheme`, which generates an app's colour
roles with Google's material-color-utilities (spec 2025); the theme head
script with light, dark and system and its Alpine store; Google Sans Flex;
every Material Symbol (4,135, outlined and filled) drawn by <x-icon>
without blade-icons; all 35 M3 Expressive shapes, ported from androidx, as
<x-shape>; the x-figure directive; the Toasts concern; DesignGuard for
applications' tests; and a showcase with every token, both themes side by
side and an icon search.
Colour utilities are `@theme inline`, so a section with its own
data-theme repaints; without it they resolve once on :root.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9NnLxnPp8vaaurb3Z1MFy
The skeleton for nonameweb/livewire-material: service provider and config
(unprefixed components, blade-icons' own <x-icon> switched off, an opt-in
showcase at /material), the Testbench Workbench with its Vite build, the
CSS and JS entry points applications import, the Boost guideline and skill
with a drift test, and Gitea CI running Pint, feature tests on PHP 8.4 and
8.5, and browser tests in Chrome, Firefox and Safari.
The plan moved here from SealShare: docs/plans/livewire-material.md.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9NnLxnPp8vaaurb3Z1MFy