Plan step 36. <x-badge> renders data-md-badge with data-md-dot,
data-md-variant (solid, tonal or outline, resolved in that order),
data-md-color and data-md-floating; badge.css draws BadgeTokens' dot and
count, the status label, each colour's pair of roles through custom
properties, and M3's anchor geometry when floating. A plain badge sets
no colour, so the caller's CSS paints it.
NavigationBarTest (navigation group) asserts the dot by data-md-dot.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
A floating dot sat 2px inside the icon's top-trailing corner where M3 puts it
flush, and a floating count 4px above it where M3 says 2px. An `outline` status
label drew its edge in outline-variant, the decorative role dividers use, which
is about 1.5:1 on surface — M3 asks a badge for 3:1, so it takes `outline`.
Plan step 18, actions.md ACT-23, ACT-24.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
A status label came tonal (the colour's container) or outlined; a label that
has to stand out in the colour itself fell back to the filled count, which is
16px and hidden from screen readers. solid draws the label shape in the
colour's filled pair and is spoken like the others.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RHoXZSHc8gGpZjFmA5fPc2
The slot was cast to a string and escaped, so an icon beside a badge's
word showed as literal markup. It renders as HTML now; `value` stays
escaped, and a slot holding only whitespace or comments is still a dot
(hasActualContent rather than isNotEmpty).
`color="neutral"` draws neutral ink on every variant: a dot or count in
on-surface-variant with surface text (the ink the outline badge already
writes in), a tonal label in surface-container-high with
on-surface-variant text, and an outline in outline-variant.
`color="plain"` emits no background, text or border colour in any
variant, keeping shape, size and type, so an application's own colour
classes paint it without racing the badge's.
Every existing colour renders the same classes as before, and an unknown
colour still falls back to error.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RHoXZSHc8gGpZjFmA5fPc2
<x-toast> hosts the snackbar queue for the Toasts concern and
window.materialToast(), one at a time, paused on hover and focus, with
an optional action; it listens from the moment its script loads, so a
toast dispatched before Alpine starts is shown rather than lost.
<x-badge> is M3's dot and count, plus a tonal or outlined status label;
<x-rich-tooltip> is transient or persistent; <x-alert>, <x-stat> and
<x-empty-state> are built from M3's parts.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9NnLxnPp8vaaurb3Z1MFy