Plan step 22, actions.md § Missing (Submenus): M3's Expressive vertical menu specifies submenus and the Left/Right keys that open and close them, and the library had neither. `<x-menu-item submenu>` puts its slot in a second popover on the item's end, flipping to the start where there is no room. `materialSubmenu` reuses the menu button pattern one level in: the item is its own trigger, so the anchor move and the button lookup are overridden away; Right, Enter and Space open it, Left and Escape close it and return the focus, and a fine pointer resting on the item opens it after a moment. `items()` now stops at the popover it belongs to, so the arrows never walk between a menu and an open submenu. The menu publishes its container as custom properties so a vibrant menu's submenus are vibrant too. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
361 lines
13 KiB
JavaScript
361 lines
13 KiB
JavaScript
/**
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* `materialMenu`: the behaviour of `<x-menu>` — WAI-ARIA's menu button pattern on a popover.
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* `materialSubmenu`: the same pattern one level in, for `<x-menu-item submenu>`.
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*
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* The menu button is the trigger's first button or link. Its ARIA attributes are written by
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* script, which a Livewire morph removes along with anything else the server did not render,
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* so they are written again whenever the trigger is used and after every morph — an open menu
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* lives through one (the popover is keyed), and its button must still say so.
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*
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* The popover hangs on the menu button by CSS anchor positioning. The server can only name the
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* wrapper around the trigger slot, and a trigger taken out of the flow — a `position: fixed` FAB
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* in a corner of the window — leaves that wrapper behind as an empty box where the page put it,
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* so the menu opened there. Script moves the name onto the menu button, beside any name the button
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* carries itself (a button's tooltip anchors on it too), and moves it again after every morph,
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* which puts the server's attributes, and a fresh name, back.
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*
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* A submenu's popover sits inside its parent's, so the browser keeps the two open together — a
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* nested `popover="auto"` light-dismisses only down to its DOM ancestor — and closes the inner one
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* when the outer goes. Its trigger *is* the item, which the server names itself, so the two pieces
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* that exist only for a wrapper (moving the anchor name, and finding the button inside the trigger
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* slot) are overridden away. `items()` stops at the popover it belongs to, so the arrow keys in a
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* menu never walk into an open submenu's rows, nor a submenu's back out into its parent's.
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*/
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const ITEMS = '[role="menuitem"], [role="menuitemcheckbox"], [role="menuitemradio"]'
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// A popover="auto" closes on the press that lands on its trigger, and the click that follows
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// would open it again. A close this recent is taken as that press. It is timed from
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// `beforetoggle`, which fires as the popover closes: `toggle` is queued, and arrives after that
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// click.
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const REOPEN_GUARD_MS = 250
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// A submenu opens after the pointer has rested on its item for a moment, and closes a moment after
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// it leaves the pair — long enough to cross the gap between them. APG's menu pattern asks for both
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// delays. A coarse pointer has no hover to speak of, so there it opens on the press instead.
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const HOVER_OPEN_MS = 180
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const HOVER_CLOSE_MS = 320
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const menu = () => ({
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closedAt: -Infinity,
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anchored: null,
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returnFocus: true,
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focusWasInside: false,
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listeners: [],
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init() {
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const menu = this.$refs.menu
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this.label()
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this.anchor()
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// A morph rewrites the wrapper's style with this render's name and the button's without
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// it, takes the button's ARIA attributes away and gives the popover a new id; the
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// observer runs before the next frame is drawn, so an open menu never moves and its
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// button never shows it shut.
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const observer = new MutationObserver(() => {
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this.anchor()
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this.label()
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})
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observer.observe(this.$refs.trigger, {
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attributes: true,
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attributeFilter: ['style', 'aria-haspopup', 'aria-controls', 'aria-expanded'],
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childList: true,
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subtree: true,
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})
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observer.observe(menu, { attributes: true, attributeFilter: ['id'] })
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this.listeners.push(() => observer.disconnect())
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// Only closes the browser starts — Escape, a press outside — arrive here alone; open()
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// and close() have already done their part, synchronously, because this event is
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// queued and a screen reader or a test reading aria-expanded in between would be told
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// the menu is shut.
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// Whether focus was in the menu is read before it closes: once closed, a browser may
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// already have handed focus to what had it before the menu opened (WebKit does, when
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// that was a focusable region around the trigger).
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this.listen(menu, 'beforetoggle', (event) => {
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this.focusWasInside = event.newState === 'closed' && menu.contains(document.activeElement)
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if (event.newState === 'closed') {
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this.closedAt = performance.now()
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}
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})
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this.listen(menu, 'toggle', (event) => {
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const opened = event.newState === 'open'
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this.control()?.setAttribute('aria-expanded', String(opened))
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if (opened) {
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return
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}
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if (this.returnFocus && (this.focusWasInside || menu.contains(document.activeElement))) {
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this.control()?.focus()
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}
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this.focusWasInside = false
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})
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// A press outside closes the menu without pulling focus back to the trigger.
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this.listen(document, 'pointerdown', (event) => {
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if (!menu.contains(event.target) && !this.$refs.trigger.contains(event.target)) {
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this.returnFocus = false
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}
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})
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},
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control() {
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return this.$refs.trigger.querySelector('button, a[href], [tabindex]')
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},
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/**
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* Moves the anchor name the server gave the wrapper onto the menu button. The wrapper holds a
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* name only as rendered — this render's, which the popover's `position-anchor` matches — so
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* it is read there.
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*/
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anchor() {
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const trigger = this.$refs.trigger
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const control = this.control()
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const rendered = trigger.style.getPropertyValue('anchor-name').trim()
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const name = rendered.startsWith('--') ? rendered : this.anchored
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// No menu button, or an engine without anchor positioning: the wrapper keeps the name.
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if (!control || !name) {
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return
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}
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const names = control.style
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.getPropertyValue('anchor-name')
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.split(',')
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.map((each) => each.trim())
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.filter((each) => each.startsWith('--'))
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if (!names.includes(name)) {
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control.style.setProperty('anchor-name', [...names.filter((each) => each !== this.anchored), name].join(', '))
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}
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this.anchored = name
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if (rendered !== '') {
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trigger.style.removeProperty('anchor-name')
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}
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},
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/** Writes only what differs: the observer that calls this watches these same attributes. */
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label() {
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const control = this.control()
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if (!control) {
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return
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}
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const attributes = { 'aria-haspopup': 'menu', 'aria-controls': this.$refs.menu.id, 'aria-expanded': String(this.isOpen()) }
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for (const [name, value] of Object.entries(attributes)) {
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if (control.getAttribute(name) !== value) {
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control.setAttribute(name, value)
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}
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}
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},
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isOpen() {
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return this.$refs.menu.matches(':popover-open')
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},
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open(focus = 'first') {
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this.label()
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this.anchor()
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if (!this.isOpen()) {
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this.$refs.menu.showPopover()
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this.returnFocus = true
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}
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this.control()?.setAttribute('aria-expanded', 'true')
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// `false` opens without taking the focus: a submenu the pointer rested on belongs to the
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// pointer, and taking the focus out from under the keyboard would be the wrong answer.
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if (focus !== false) {
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this.focusItem(focus)
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}
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},
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close() {
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if (this.isOpen()) {
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this.$refs.menu.hidePopover()
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}
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this.control()?.setAttribute('aria-expanded', 'false')
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},
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toggle(focus = 'first') {
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if (this.isOpen()) {
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this.close()
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} else if (performance.now() - this.closedAt > REOPEN_GUARD_MS) {
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this.open(focus)
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}
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},
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/**
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* Every item of *this* menu, disabled ones included: M3 keeps a disabled item focusable
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* ("disabled items can still receive focus, just aren't selectable") so a person reading the
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* menu with the keyboard learns that it exists. activate() is where the refusal lives.
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*
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* An open submenu is a popover of its own nested in this one, and its rows are its: the
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* nearest popover around a row says which menu the arrow keys should find it in.
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*/
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items() {
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return [...this.$refs.menu.querySelectorAll(ITEMS)].filter((item) => item.closest('[popover]') === this.$refs.menu)
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},
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/** The menu scrolls when it is too long for the window, so the item taken has to be shown. */
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focusItem(which) {
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const items = this.items()
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this.reach(which === 'last' ? items.at(-1) : items[0])
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},
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reach(item) {
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item?.focus()
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item?.scrollIntoView({ block: 'nearest' })
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},
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navigate(event) {
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const items = this.items()
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const current = items.indexOf(document.activeElement)
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const move = (index) => {
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event.preventDefault()
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this.reach(items[(index + items.length) % items.length])
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}
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switch (event.key) {
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case 'ArrowDown':
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return move(current + 1)
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case 'ArrowUp':
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return move(current < 0 ? items.length - 1 : current - 1)
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case 'Home':
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return move(0)
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case 'End':
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return move(items.length - 1)
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case 'Escape':
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this.returnFocus = true
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return
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case 'Tab':
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this.returnFocus = false
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this.close()
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return
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}
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// Typeahead: a printable letter moves to the next item whose label starts with it.
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if (event.key.length === 1 && !event.ctrlKey && !event.metaKey && !event.altKey) {
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const letter = event.key.toLowerCase()
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const ordered = [...items.slice(current + 1), ...items.slice(0, current + 1)]
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const match = ordered.find((item) => item.textContent.trim().toLowerCase().startsWith(letter))
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if (match) {
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event.preventDefault()
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this.reach(match)
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}
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}
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},
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activate(event) {
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const item = event.target.closest(ITEMS)
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if (!item || item.getAttribute('aria-disabled') === 'true' || item.hasAttribute('data-keep-open')) {
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return
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}
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this.close()
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},
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listen(target, type, handler) {
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target.addEventListener(type, handler)
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this.listeners.push(() => target.removeEventListener(type, handler))
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},
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destroy() {
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this.listeners.forEach((remove) => remove())
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},
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})
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document.addEventListener('alpine:init', () => {
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window.Alpine.data('materialMenu', menu)
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window.Alpine.data('materialSubmenu', () => {
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const base = menu()
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return {
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...base,
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hoverTimer: null,
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/** The item is the menu button, and the server named it: nothing has to be moved. */
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control() {
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return this.$refs.trigger
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},
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anchor() {},
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navigate(event) {
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// APG: Left closes a submenu and puts the focus back on the item that opened it.
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// Escape does the same through the browser's own light dismiss, which the `toggle`
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// listener follows with the focus.
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if (event.key === 'ArrowLeft') {
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event.preventDefault()
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this.returnFocus = true
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this.close()
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this.control()?.focus()
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return
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}
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base.navigate.call(this, event)
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},
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/** Hover opens a submenu only where hovering means something, and never on a first tap. */
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fine(event) {
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return (event === undefined || event.pointerType !== 'touch') && window.matchMedia('(hover: hover) and (pointer: fine)').matches
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},
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hover(event) {
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if (!this.fine(event)) {
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return
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}
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clearTimeout(this.hoverTimer)
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this.hoverTimer = setTimeout(() => this.open(false), HOVER_OPEN_MS)
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},
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/**
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* The submenu is a DOM child of the item's wrapper, so crossing into it is not a leave;
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* a pointer that really left closes it, unless the keyboard has since taken it over.
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*/
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unhover() {
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clearTimeout(this.hoverTimer)
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if (!this.fine()) {
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return
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}
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this.hoverTimer = setTimeout(() => {
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if (this.$el.contains(document.activeElement)) {
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return
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}
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this.returnFocus = false
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this.close()
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}, HOVER_CLOSE_MS)
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},
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destroy() {
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clearTimeout(this.hoverTimer)
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base.destroy.call(this)
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},
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}
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})
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})
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