Files
livewire-material/resources/js/snackbar.js
T
Andreas Reinhold / reiniandClaude Opus 5 07e008d942 Add sticky toasts, action events and toast hooks
A sticky toast stays until it is dismissed or its action pressed, for a
question that must be answered ("A new version is ready" with Reload).
It is kept aside rather than queued, so it never holds up ordinary
toasts: one that arrives while it shows takes its place, and the sticky
toast comes back once the queue is empty. One is kept at a time; a newer
sticky toast replaces it. Every other toast keeps today's queue.

An action's `event` names a window event dispatched when it is pressed,
beside `handler`, for toasts whose detail cannot carry a function. The
snackbar now closes before either runs, so a toast they show is not the
one dismissed.

`data-toast` and `data-toast-action` give applications stable hooks for
their tests.

The queue now forgets a cleared timer in next(): a toast dismissed by a
click that neither hovered nor focused it first, as a screen reader
activates a button, left its timer running and cut the next toast short.

The showcase's snackbar buttons had no Alpine scope and did nothing; they
are wrapped in one, with a sticky example.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RHoXZSHc8gGpZjFmA5fPc2
2026-09-13 18:10:59 +02:00

145 lines
4.6 KiB
JavaScript

/**
* `materialSnackbar`: the queue behind `<x-toast>`, and `window.materialToast()`.
*
* One snackbar at a time, as M3 shows them. Each waits its turn, stays for its timeout (paused
* while hovered or focused, so it is never pulled away from someone reading or reaching for its
* action) and is replaced by the next.
*
* A `sticky` toast ("A new version is ready" with a Reload action) stays until it is answered, but
* never holds the queue up: it is kept aside rather than queued, a toast that arrives while it shows
* takes its place, and it comes back once the queue is empty. Only one is kept — a newer sticky
* toast replaces it. Dismissing it, or pressing its action, lets it go.
*/
const DEFAULT_TIMEOUT_MS = 4000
let sequence = 0
// The listener lives here, not on the Alpine component: a toast dispatched before Alpine has
// started (on page load, straight after a redirect) would otherwise be lost. Until a host
// registers, toasts wait in `pending`.
let host = null
const pending = []
window.addEventListener('toast', (event) => (host ? host.add(event.detail) : pending.push(event.detail)))
window.materialToast = (title, options = {}) => {
window.dispatchEvent(new CustomEvent('toast', { detail: { title, ...options } }))
}
document.addEventListener('alpine:init', () => {
window.Alpine.data('materialSnackbar', () => ({
queue: [],
current: null,
sticky: null,
timer: null,
remaining: 0,
startedAt: 0,
init() {
host = this
pending.splice(0).forEach((detail) => this.add(detail))
},
destroy() {
if (host === this) {
host = null
}
},
add(detail) {
// Livewire dispatches named arguments as the detail object; a positional dispatch
// arrives as an array whose first entry is that object.
const toast = Array.isArray(detail) ? detail[0] : detail
const sticky = toast.sticky === true
const entry = {
id: ++sequence,
type: toast.type ?? null,
title: toast.title ?? '',
description: toast.description ?? null,
timeout: sticky || toast.timeout === 0 || toast.timeout === null ? 0 : (toast.timeout ?? DEFAULT_TIMEOUT_MS),
action: toast.action ?? null,
sticky,
}
if (sticky) {
const showing = !this.current || this.current === this.sticky
this.sticky = entry
if (showing) {
this.next()
}
return
}
this.queue.push(entry)
// A sticky toast steps aside for it, and comes back from next() once the queue is empty.
if (!this.current || this.current === this.sticky) {
this.next()
}
},
next() {
// Cleared and forgotten here, so a toast dismissed early never leaves its timer running
// to cut the next one short.
clearTimeout(this.timer)
this.timer = null
this.current = this.queue.shift() ?? this.sticky
if (this.current?.timeout) {
this.remaining = this.current.timeout
this.resume()
}
},
pause() {
if (!this.current?.timeout || !this.timer) {
return
}
clearTimeout(this.timer)
this.timer = null
this.remaining -= performance.now() - this.startedAt
},
resume() {
if (!this.current?.timeout || this.timer) {
return
}
this.startedAt = performance.now()
this.timer = setTimeout(() => {
this.timer = null
this.next()
}, Math.max(this.remaining, 0))
},
dismiss() {
if (this.current && this.current === this.sticky) {
this.sticky = null
}
this.next()
},
// Closed before the handler and the event run, so a toast either of them shows is not the
// one dismissed.
act() {
const action = this.current?.action
this.dismiss()
action?.handler?.()
if (typeof action?.event === 'string' && action.event !== '') {
window.dispatchEvent(new CustomEvent(action.event))
}
},
icon(type) {
return ['success', 'error', 'warning', 'info'].includes(type)
},
}))
})