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livewire-material/resources/css/components/actions.css
T
Andreas ReinholdandClaude Opus 5 eac7f6a1de Name the FAB menu, scroll it, and let its items leave
Its trigger holds two aria-hidden icons and wrote aria-label only when a caller
passed `label`, so an unnamed button was the default; `label` now falls back to
"Toggle menu" and is always written. The list had no ceiling, so six items ran
off a landscape phone — it now scrolls under the FAB, which stays put — and its
items rose into place but vanished on close, because the popover took its
display away before they could move. Plan step 18, actions.md ACT-21, ACT-32,
ACT-33.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qwx5USif3wFFmxtHg5U1g9
2026-09-14 06:07:22 +02:00

84 lines
4.2 KiB
CSS

/*
* The transitions an action runs between its states — buttons, connected segments, menu items,
* the FAB menu's trigger.
*
* M3 has two spring styles and they are not interchangeable: spatial moves things (position,
* size, rotation, rounded corners) and overshoots by 9% on the way, effects changes how things
* look (colour, opacity, elevation) and is critically damped, because a colour must never
* overshoot — tokens/motion.css says so in the library's own words. An element whose corners and
* colours both change on a press therefore needs two springs at once, which Tailwind cannot write
* (`duration-*` and `ease-*` each emit one value); CSS can, by giving `transition-property` a
* list and matching it position for position.
*
* `state-transition-fast` is the press/hover/select transition of a control the finger lands on:
* shape and size on the fast spatial spring, colour and elevation on the fast effects spring.
* `state-transition-default` is the same pair one step slower, for the bigger morph of a FAB
* turning into a close button.
*
* `popover-transition` is the enter and exit of a menu: M3 asks for a transition that ties the
* list to its trigger, so it scales up from its `transform-origin` on the spatial spring while it
* fades in on the effects one, and `allow-discrete` keeps `display` and `overlay` alive long
* enough for the exit to be seen.
*
* These are `@utility` declarations, so they compile into Tailwind's utilities layer like any
* other class: a `transition-*` utility written beside one on the call site will fight it, and
* whichever Tailwind emits last wins. Pass neither.
*/
@utility state-transition-fast {
transition-property: border-radius, padding, margin, background-color, color, box-shadow;
transition-duration:
var(--md-sys-motion-spatial-fast-duration), var(--md-sys-motion-spatial-fast-duration), var(--md-sys-motion-spatial-fast-duration),
var(--md-sys-motion-effects-fast-duration), var(--md-sys-motion-effects-fast-duration), var(--md-sys-motion-effects-fast-duration);
transition-timing-function:
var(--md-sys-motion-spatial-fast), var(--md-sys-motion-spatial-fast), var(--md-sys-motion-spatial-fast),
var(--md-sys-motion-effects-fast), var(--md-sys-motion-effects-fast), var(--md-sys-motion-effects-fast);
}
@utility state-transition-default {
transition-property: border-radius, padding, margin, background-color, color, box-shadow;
transition-duration:
var(--md-sys-motion-spatial-default-duration), var(--md-sys-motion-spatial-default-duration), var(--md-sys-motion-spatial-default-duration),
var(--md-sys-motion-effects-default-duration), var(--md-sys-motion-effects-default-duration), var(--md-sys-motion-effects-default-duration);
transition-timing-function:
var(--md-sys-motion-spatial-default), var(--md-sys-motion-spatial-default), var(--md-sys-motion-spatial-default),
var(--md-sys-motion-effects-default), var(--md-sys-motion-effects-default), var(--md-sys-motion-effects-default);
}
@utility popover-transition {
opacity: 0;
scale: 0.95;
transition-property: opacity, scale, display, overlay;
transition-duration:
var(--md-sys-motion-effects-fast-duration), var(--md-sys-motion-spatial-fast-duration),
var(--md-sys-motion-spatial-fast-duration), var(--md-sys-motion-spatial-fast-duration);
transition-timing-function:
var(--md-sys-motion-effects-fast), var(--md-sys-motion-spatial-fast), linear, linear;
transition-behavior: allow-discrete;
&:popover-open {
opacity: 1;
scale: 1;
}
@starting-style {
&:popover-open {
opacity: 0;
scale: 0.95;
}
}
}
/*
* A FAB menu's items rise into place as the list opens and sink back as it closes. The entry is
* `@starting-style` on the item itself; the exit needs the state to be readable while the popover
* is on its way out, which is what `:not(:popover-open)` is — the popover keeps `display: flex`
* for the length of its own discrete transition, so the items have somewhere to animate to.
*
* Unlayered (a plain rule, not an `@utility`), so it beats the item's own utilities.
*/
[data-fab-menu]:not(:popover-open) > * {
translate: 0 0.5rem;
opacity: 0;
}