Files
livewire-material/resources/js/snackbar.js
T
Andreas Reinhold / reiniandClaude Opus 5 648ad8efaf
tests / lint (push) Successful in 1m3s
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Add the snackbar, badges, rich tooltips, alerts, stats and empty states
<x-toast> hosts the snackbar queue for the Toasts concern and
window.materialToast(), one at a time, paused on hover and focus, with
an optional action; it listens from the moment its script loads, so a
toast dispatched before Alpine starts is shown rather than lost.
<x-badge> is M3's dot and count, plus a tonal or outlined status label;
<x-rich-tooltip> is transient or persistent; <x-alert>, <x-stat> and
<x-empty-state> are built from M3's parts.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9NnLxnPp8vaaurb3Z1MFy
2026-09-13 06:59:40 +02:00

109 lines
3.1 KiB
JavaScript

/**
* `materialSnackbar`: the queue behind `<x-toast>`, and `window.materialToast()`.
*
* One snackbar at a time, as M3 shows them. Each waits its turn, stays for its timeout (paused
* while hovered or focused, so it is never pulled away from someone reading or reaching for its
* action) and is replaced by the next.
*/
const DEFAULT_TIMEOUT_MS = 4000
let sequence = 0
// The listener lives here, not on the Alpine component: a toast dispatched before Alpine has
// started (on page load, straight after a redirect) would otherwise be lost. Until a host
// registers, toasts wait in `pending`.
let host = null
const pending = []
window.addEventListener('toast', (event) => (host ? host.add(event.detail) : pending.push(event.detail)))
window.materialToast = (title, options = {}) => {
window.dispatchEvent(new CustomEvent('toast', { detail: { title, ...options } }))
}
document.addEventListener('alpine:init', () => {
window.Alpine.data('materialSnackbar', () => ({
queue: [],
current: null,
timer: null,
remaining: 0,
startedAt: 0,
init() {
host = this
pending.splice(0).forEach((detail) => this.add(detail))
},
destroy() {
if (host === this) {
host = null
}
},
add(detail) {
// Livewire dispatches named arguments as the detail object; a positional dispatch
// arrives as an array whose first entry is that object.
const toast = Array.isArray(detail) ? detail[0] : detail
this.queue.push({
id: ++sequence,
type: toast.type ?? null,
title: toast.title ?? '',
description: toast.description ?? null,
timeout: toast.timeout === 0 || toast.timeout === null ? 0 : (toast.timeout ?? DEFAULT_TIMEOUT_MS),
action: toast.action ?? null,
})
if (!this.current) {
this.next()
}
},
next() {
clearTimeout(this.timer)
this.current = this.queue.shift() ?? null
if (this.current?.timeout) {
this.remaining = this.current.timeout
this.resume()
}
},
pause() {
if (!this.current?.timeout || !this.timer) {
return
}
clearTimeout(this.timer)
this.timer = null
this.remaining -= performance.now() - this.startedAt
},
resume() {
if (!this.current?.timeout || this.timer) {
return
}
this.startedAt = performance.now()
this.timer = setTimeout(() => {
this.timer = null
this.next()
}, Math.max(this.remaining, 0))
},
dismiss() {
this.timer = null
this.next()
},
act() {
this.current?.action?.handler?.()
this.dismiss()
},
icon(type) {
return ['success', 'error', 'warning', 'info'].includes(type)
},
}))
})