Files
livewire-material/resources/boost/guidelines/material-3.blade.php
T
Andreas Reinhold / reiniandClaude Opus 5 fb7007c976
tests / feature (8.4) (push) Successful in 2m0s
tests / feature (8.5) (push) Successful in 2m0s
tests / browser (chrome, chromium) (push) Failing after 8m3s
tests / browser (firefox, firefox) (push) Failing after 12m58s
tests / browser (safari, webkit) (push) Failing after 13m8s
Take Tailwind out of the package, and its detection out of the guard
Tailwind left the stack in 2.0.0, but the package still carried about 330
mentions of it. What the guard's Tailwind detection protected — a class
that compiles to nothing — is now protected by a check that does not care
where a dead class came from.

DesignGuard: about 500 lines of Tailwind tables, scales, palettes and
"2.0.0 replacement" hints give way to one check — a class a view or PHP
file writes that neither the application's stylesheets nor the package's
own declare. It catches a utility of any framework, a typo and a class
whose rules were deleted alike, so it also found two classes ReStride
draws nothing with. A stylesheet has to be in reach for it: the `.css`
files among the scanned paths, or what the `missingStylesheets()` entry
imports. The class reader no longer mistakes an array index for a class
list (`$block['base']`), and it reads the array a class helper is given,
where it read nothing before.

The package's own three Tailwind self-guards go with it. Only their one
unique check stays, as a test of its own: every `matchMedia` width in
resources/js is an M3 breakpoint.

The pagination views are `material.blade.php` and
`simple-material.blade.php`; only Laravel's and Livewire's default theme
names ever made them `tailwind`. The provider sets `Paginator`'s default
views and switches `livewire.pagination_theme` to `material` when it is
still Livewire's own default, so no application can forget the config; a
theme an application chose, and a component's own `$paginationTheme` or
`paginationView()`, still win.

The rest is prose: the layer-order guidance for an application that still
builds Tailwind, the Tailwind wording in the README, the Boost guidelines
and the development skill, and about 25 "this used to be a Tailwind
utility" comments, along with every "plan step NN" pointer into a
gitignored folder. The reset keeps its credit, and NOTICE now carries it
too.

Feature suite 1159 passed, Chrome browser suite 299 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-17 21:07:39 +02:00

64 lines
9.3 KiB
PHP
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
@verbatim
## Material 3
Every view in this application is Material 3 Expressive (m3.material.io), through `nonameweb/livewire-material`. These rules decide what to write; the `material-3-design` skill carries the tables, the numbers and Google's source pages behind each one — activate it before designing a screen.
The library is plain CSS on M3's tokens. No utility classes Tailwind, daisyUI or any other belong here: a class your CSS does not declare does nothing, and `DesignGuard` fails it. A view is written three ways:
- Components and their props: `<x-button variant="filled">`, and the layout components `<x-row>`, `<x-stack>`, `<x-grid>`, `<x-feed>`, `<x-surface>` and `<x-pane>`, whose `gap` and `padding` take a spacing token (`space200`) and whose `hide-below`, `hide-from` and `stack-below` take a window size class.
- A fixed set of classes for text and interaction on plain elements: `md-type-*`, `md-ink-*`, `md-text-*`, `md-truncate`, `md-tabular`, `md-visually-hidden`, `md-state-layer`, `md-focus-ring`, `md-touch-target` and `md-link`.
- The application's own CSS, named by the application, whose values are `--md-sys-*` custom properties.
### Colour
- A colour is always a role: `md-ink-variant` on text, `var(--md-sys-color-outline-variant)` in the application's CSS, `color="error"` on a component. Never a hex, a palette tone or an opacity.
- Pair a role only with its `on-` partner: a `primary` fill takes `on-primary` text, a `secondary-container` fill takes `on-secondary-container`. That pair is the one whose contrast is guaranteed at every contrast level; mixing pairs (`primary-container` under `on-surface`) is not.
- `primary` is the one key action on a screen (a filled button; the FAB in `primary-container`). `secondary-container` is the quiet fill (tonal buttons, selected navigation, selected chips). `tertiary` is a contrasting accent, used rarely. `error`, `success`, `warning`, `info` mean state and nothing else: the `-container` for a tinted panel, the role itself for its text and icon.
- Ink is `on-surface` (`md-ink`); lower emphasis is `on-surface-variant` (`md-ink-variant`); decoration is `outline` (`md-ink-quiet`). Never dim ink with an opacity: 38% means disabled.
- `outline` is a boundary that must be read (a text field, the edge of a target). `outline-variant` is a divider or a card edge (`<x-divider>`, `<x-surface outlined>`). Never `outline` on a divider.
- Fixed and dim roles (`primary-fixed`, `surface-dim`, ) are for a colour that must not change with the theme; if unsure, don't. Inverse roles only on an inverse surface (the snackbar).
- A link in running text is underlined (`md-link`, with `md-ink-primary`); colour alone signals nothing.
- Contrast: 4.5:1 for text, 3:1 for large text, icons and grouped controls; disabled is exempt. Three contrast levels exist (`<html data-contrast>`: standard, medium, high) and every role changes with them — which is why only roles are allowed.
### Surfaces and elevation
- The page is `surface`. Panels separate by tone first: `surface-container-lowest` … `surface-container-highest` is a hierarchy of emphasis, not of height (`<x-surface level="surface-container-high">`). Navigation chrome is `surface-container`; a dialog, a menu, the search bar are `surface-container-high`; a modal sheet is `surface-container-low`; a filled card is `surface-container-highest`. A region keeps its role at every width.
- Shadows (`var(--md-sys-elevation-1)` … `-5`) are for what floats or lifts: 1 for elevated cards, buttons and modal sheets; 2 for menus, the navigation bar, a scrolled app bar; 3 for the FAB, dialogs, pickers and search; one level more on hover; nothing rests above 3. Fewer shadows carry more meaning.
- A scrim is `scrim` at 32%: `color-mix(in srgb, var(--md-sys-color-scrim) 32%, transparent)`.
### Shape
- Corners come from the scale `var(--md-sys-shape-corner-{none|xs|sm|md|lg|lg-increased|xl|xl-increased|xxl|full})`, or `<x-surface corner="md">`; never a length of your own.
- By family: `full` buttons, icon buttons, chips' avatars, badges, switches, sliders, the search bar, navigation indicators; `xs` text fields, menus, snackbars, plain tooltips; `sm` chips; `md` cards, rich tooltips; `lg` the FAB and a side sheet's inner corners; `xl` dialogs, bottom sheets, the search view, pickers, carousel items; `xxl` large hero containers.
- Nested shapes: inner radius = outer radius padding; never the same radius inside and out.
- A press squares a round shape (the components do it; nothing morphs on hover). The 35 `<x-shape>`s are decoration, never meaning, used sparingly.
### Type
- Every text element carries one `md-type-*` class: `display` for hero figures and short marketing lines; `headline` for page and section titles; `title` for card, dialog and list-section titles; `body` for paragraphs (`md-type-body-lg` for reading); `label` inside components (buttons, chips, tabs, captions). In the application's CSS a style is `font: var(--md-sys-typescale-body-md)` with its `-tracking`; never a size, weight, line height or letter spacing of your own.
- `md-type-emphasized-*` is opt-in: a selected item, a primary action, a headline, a badge not decoration.
- 4060 characters per line; `md-tabular` on figures that change; text must scale to 200% without loss (containers grow, rows wrap, no fixed heights on text, no ellipsis without a way to read the rest).
### Motion
- Position, size and shape move on the spatial springs (they overshoot): `transition: transform var(--md-sys-motion-spatial-default-duration) var(--md-sys-motion-spatial-default)` `fast` for small elements, `slow` for large ones. Colour and opacity move on the effects springs (`--md-sys-motion-effects-*`), which never overshoot. Always pair an easing with its duration.
- Entering decelerates, a permanent exit accelerates, a temporary exit (a sheet, a drawer) takes the emphasized curve; exits are shorter than entrances.
- Everything that moves goes through these tokens, so reduced motion makes it instant; a literal duration is a bug.
### States and targets
- Interactive elements carry `md-state-layer md-focus-ring`: hover 8%, focus 10%, pressed 10%, dragged 16% (`data-md-dragged`) of the content colour. Disabled is content at 38% and a container at 12% of `on-surface` (`--md-sys-state-disabled-content-opacity`, `--md-sys-state-disabled-container-opacity`, through `color-mix()`), with no state layer. Every state shows two indicators: colour plus a shape, an outline, an icon or a word.
- Every target is at least 48×48px with 8px between targets (`md-touch-target` on anything drawn smaller); a denser layout is an opt-in prop, never a default.
- Keyboard: Tab between components, arrows within one, Enter and Space activate, Escape dismisses; a dialog takes focus and gives it back to what opened it.
### Layout and breakpoints
- Widths are M3's window size classes and only those: compact below 600px (the default), medium 600, expanded 840, large 1200, extra-large 1600. A layout component takes them as props (`<x-row stack-below="medium">`, `<x-stack hide-from="expanded">`, `<x-grid :columns="['compact' => 1, 'expanded' => 2]">`); the application's CSS writes `@media (width >= 840px)`; a script asks `from()` and `upTo()` from `resources/js/breakpoints.js`.
- What changes per class: compact navigation bar, one pane, full-screen dialogs, a bottom sheet for choices; medium collapsed rail, one pane; expanded rail (collapsible), two panes, menus and basic dialogs; large and extra-large the rail expanded, two panes, a third only at extra-large as a side sheet. `<x-scaffold>` does this; content lives in panes (`<x-pane>`, `<x-list-detail>` for a list's second pane), never beside the rail by hand.
- Margins are 16px below medium and 24px from it (`<x-pane>` draws them); spacing sits on the 4px grid as `space25` … `space900`, as padding and gaps on the parent, with margins only between layout regions. A fixed pane is 360px (expanded) or 412px (large); a side sheet at most 400px.
- Write logical properties (`padding-inline-start`, `inset-inline-end`, `md-text-start`); directional icons mirror in RTL; charts and media controls stay LTR. Keep controls inside the safe area (`--material-safe-*`).
### Accessibility
- Native elements first (`<button>`, `<dialog>`, `<input>`), then ARIA. One `main`, one `banner`, one `contentinfo`; every repeated `nav` labelled, without the word "navigation".
- Headings in order from a single H1; the level is structure, the `md-type-*` class is appearance.
- An icon-only control has an accessible name that does not include its role; decorative icons are hidden; an error is announced and tied to its field (`aria-describedby`); a toast uses a polite live region and never takes focus. A single-key shortcut needs a modifier or a focused component.
### Icons
- `<x-icon name="home">` is a Material Symbol Rounded: `filled` means active or selected, `optical="20"` when drawn at 20px or less, one weight per group, the size and colour of the text beside it.
### Don'ts
- No icon in a snackbar; no disabled FAB (hide it); no horizontal radio rows; no hover morph on cards; no `outline` on dividers; no hex colours; no utility classes, and no breakpoint, radius, shadow, type size or duration off M3's scales; no segmented buttons, navigation drawer or bottom app bar use `<x-button-group connected>`, the expanded rail and `<x-toolbar>`.
@endverbatim