Files
livewire-material/bin/shapes.mjs
T
Andreas Reinhold / reiniandClaude Opus 5 247c596c3a Cut duplicated and speculative code across the package
An over-engineering audit of the whole tree, applied in five reviewed
batches. Behaviour stays the same except where UPGRADE.md says otherwise.

PHP: the showcase and error-page stylesheets are prebuilt into
resources/dist by bin/stylesheets.mjs, through Vite's own postcss-import
(first occurrence kept, the order an application's build gives), instead
of Stylesheets::bundle() inlining imports on every request; only the
import walk DesignGuard needs stays. SchemeStylesheet::withProfiles()
replaces three copies of the scheme-plus-profiles loop, material:scheme
leaves spec and contrast checks to the node script that already made
them, and the error page's scheme cache, the hashed view namespace, the
translations path with no lang/ folder and DesignGuard's 1.x-name hints
are gone.

JS: the androidx shape port progress.js and both bin scripts each carried
lives once in resources/js/shapes.js (the generated SVGs are unchanged);
util.js holds ringIndex(), ms(), reopenGuard() and remember(), which
were written out several times; listeners are released through
AbortController; tooltip.js's hoverPopover() serves the rich tooltip too.

CSS: every rule for an element inside the navigation rail queries
`--md-navigation-rail-value` instead of repeating the seven collapsed
conditions under five media branches; badge, alert, progress, slider and
button read one non-inheriting colour-role table (components/color.css);
the dialog chrome, the submenu's popover chrome, the chip's state layer
and touch target, and the visually-hidden inputs use the shared rules
they copied; foundation/tokens.css is folded into foundation.css.

Views: Support\Field and Support\Link replace the error-key, bound-value
and link-attribute blocks copied into the fields and link components;
the timepicker period group, the menu filter and the showcase head are
partials; the datepicker's steppers and entry fields are loops; component
docblocks no longer restate SKILL.md.

Tests and tooling: one dataset-driven ComponentStylesheetsTest replaces
four per-group files, DesignGuardTest and the layout-component tests use
datasets, browser tests share one ready() helper, CSS parsing lives in
ComponentStylesheet alone. docs/audits and the finding IDs citing it are
removed, as are pestphp/pest-plugin-laravel, the unused composer scripts
and check:font; the lint job runs in the feature job, which now installs
node packages so the prebuilt-stylesheet staleness test runs in CI.

Feature suite 1177 passed, Chrome browser suite 299 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-17 19:29:21 +02:00

408 lines
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JavaScript
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/**
* Regenerates resources/svg/shapes: one SVG per Material 3 Expressive shape.
*
* Run from the repository root with `npm run build:shapes` (or `node bin/shapes.mjs`).
* Maintenance only: plain Node 22+, no dependencies, and the output is deterministic,
* so running it twice changes nothing.
*
* The geometry is not traced but ported from androidx, which defines every shape as a
* RoundedPolygon — vertices plus per-vertex CornerRounding — and turns it into cubic
* Béziers. That construction is reproduced here line for line (with doubles in place of
* Kotlin's Floats), then each shape is normalised as MaterialShapes does, scaled so its
* exact bounds span 96 units on the larger axis, and centred in a 100 × 100 viewBox.
* Where a control point would still land outside the viewBox, that cubic is split into
* pieces of the same curve (see `contained`), so every coordinate in a file lies in 0100.
*
* ---------------------------------------------------------------------------------------
* Ported from androidx (https://github.com/androidx/androidx), commit
* 27cf9a7d5788aa0f5f2d8b6699ce279560daf326:
*
* compose/material3/material3/src/commonMain/kotlin/androidx/compose/material3/MaterialShapes.kt
* compose/material3/material3/src/commonMain/kotlin/androidx/compose/material3/internal/ShapeUtil.kt
* compose/ui/ui-graphics/src/commonMain/kotlin/androidx/compose/ui/graphics/Matrix.kt (rotateZ, scale)
*
* The RoundedPolygon construction itself (CornerRounding, Cubic, Point, RoundedPolygon, Shapes,
* Utils) is shared with bin/loading-indicator.mjs and progress.js: see resources/js/shapes.js.
*
* Copyright 2022-2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ---------------------------------------------------------------------------------------
*/
import { mkdirSync, readdirSync, realpathSync, rmSync, writeFileSync } from 'node:fs'
import { join } from 'node:path'
import { fileURLToPath } from 'node:url'
import { circlePolygon, length, minus, plus, point, polygonFromVertices, regularPolygon, rounding, split, star, times, turningPoints, UNROUNDED } from '../resources/js/shapes.js'
const OUTPUT = 'resources/svg/shapes'
const VIEWBOX = 100
const FILL = 96
// Shapes.kt -----------------------------------------------------------------------------
function rectangle({ width = 2, height = 2, cornerRounding = UNROUNDED, perVertexRounding = null } = {}) {
const [left, top, right, bottom] = [-width / 2, -height / 2, width / 2, height / 2]
return polygonFromVertices([point(right, bottom), point(left, bottom), point(left, top), point(right, top)], {
cornerRounding,
perVertexRounding,
center: point(0, 0),
})
}
// Matrix.kt (rotateZ, scale) and ShapeUtil.kt (RoundedPolygon.transformed(Matrix)) --------
function rotateZ(degrees) {
const r = degrees * (Math.PI / 180)
const s = Math.sin(r)
const c = Math.cos(r)
return (x, y) => point(c * x - s * y, s * x + c * y)
}
const scale = (sx, sy) => (x, y) => point(x * sx, y * sy)
// MaterialShapes.kt ---------------------------------------------------------------------
const cornerRound15 = rounding(0.15)
const cornerRound20 = rounding(0.2)
const cornerRound30 = rounding(0.3)
const cornerRound50 = rounding(0.5)
const cornerRound100 = rounding(1)
const rotateNeg45 = rotateZ(-45)
const rotateNeg90 = rotateZ(-90)
const rotateNeg135 = rotateZ(-135)
/** PointNRound: a vertex of a custom polygon and its rounding. */
const pnr = (x, y, cornerRounding = UNROUNDED) => ({ o: point(x, y), r: cornerRounding })
const toRadians = (degrees) => (degrees / 360) * 2 * Math.PI
const angleDegrees = (p) => (Math.atan2(p.y, p.x) * 180) / Math.PI
function rotateDegrees(p, angle, center) {
const a = toRadians(angle)
const off = minus(p, center)
return plus(point(off.x * Math.cos(a) - off.y * Math.sin(a), off.x * Math.sin(a) + off.y * Math.cos(a)), center)
}
function doRepeat(points, reps, center, mirroring) {
if (!mirroring) {
const np = points.length
return Array.from({ length: np * reps }, (_, it) => ({
o: rotateDegrees(points[it % np].o, (Math.floor(it / np) * 360) / reps, center),
r: points[it % np].r,
}))
}
const angles = points.map((p) => angleDegrees(minus(p.o, center)))
const distances = points.map((p) => length(minus(p.o, center)))
const actualReps = reps * 2
const sectionAngle = 360 / actualReps
const out = []
for (let it = 0; it < actualReps; it++) {
for (let index = 0; index < points.length; index++) {
const i = it % 2 === 0 ? index : points.length - 1 - index
if (i > 0 || it % 2 === 0) {
const a = toRadians(
sectionAngle * it + (it % 2 === 0 ? angles[i] : sectionAngle - angles[i] + 2 * angles[0]),
)
out.push({ o: plus(times(point(Math.cos(a), Math.sin(a)), distances[i]), center), r: points[i].r })
}
}
}
return out
}
function customPolygon(points, reps, { center = point(0.5, 0.5), mirroring = false } = {}) {
const actualPoints = doRepeat(points, reps, center, mirroring)
return polygonFromVertices(
actualPoints.map((p) => p.o),
{ perVertexRounding: actualPoints.map((p) => p.r), center },
)
}
/** File name → the unnormalised shape, in MaterialShapes' declaration order. */
const SHAPES = {
circle: () => circlePolygon(10),
square: () => rectangle({ width: 1, height: 1, cornerRounding: cornerRound30 }),
slanted: () => customPolygon([pnr(0.926, 0.97, rounding(0.189, 0.811)), pnr(-0.021, 0.967, rounding(0.187, 0.057))], 2),
arch: () =>
regularPolygon(4, {
perVertexRounding: [cornerRound100, cornerRound100, cornerRound20, cornerRound20],
}).transformed(rotateNeg135),
fan: () =>
customPolygon(
[
pnr(1.004, 1.0, rounding(0.148, 0.417)),
pnr(0.0, 1.0, rounding(0.151)),
pnr(0.0, -0.003, rounding(0.148)),
pnr(0.978, 0.02, rounding(0.803)),
],
1,
),
arrow: () =>
customPolygon(
[
pnr(0.5, 0.892, rounding(0.313)),
pnr(-0.216, 1.05, rounding(0.207)),
pnr(0.499, -0.16, rounding(0.215, 1.0)),
pnr(1.225, 1.06, rounding(0.211)),
],
1,
),
'semi-circle': () =>
rectangle({
width: 1.6,
height: 1,
perVertexRounding: [cornerRound20, cornerRound20, cornerRound100, cornerRound100],
}),
oval: () => circlePolygon().transformed(scale(1, 0.64)).transformed(rotateNeg45),
pill: () =>
customPolygon([pnr(0.961, 0.039, rounding(0.426)), pnr(1.001, 0.428), pnr(1.0, 0.609, rounding(1.0))], 2, {
mirroring: true,
}),
triangle: () => regularPolygon(3, { cornerRounding: cornerRound20 }).transformed(rotateNeg90),
diamond: () => customPolygon([pnr(0.5, 1.096, rounding(0.151, 0.524)), pnr(0.04, 0.5, rounding(0.159))], 2),
'clam-shell': () =>
customPolygon(
[pnr(0.171, 0.841, rounding(0.159)), pnr(-0.02, 0.5, rounding(0.14)), pnr(0.17, 0.159, rounding(0.159))],
2,
),
pentagon: () =>
customPolygon(
[pnr(0.5, -0.009, rounding(0.172)), pnr(1.03, 0.365, rounding(0.164)), pnr(0.828, 0.97, rounding(0.169))],
1,
{ mirroring: true },
),
gem: () =>
customPolygon(
[
pnr(0.499, 1.023, rounding(0.241, 0.778)),
pnr(-0.005, 0.792, rounding(0.208)),
pnr(0.073, 0.258, rounding(0.228)),
pnr(0.433, -0.0, rounding(0.491)),
],
1,
{ mirroring: true },
),
'very-sunny': () => customPolygon([pnr(0.5, 1.08, rounding(0.085)), pnr(0.358, 0.843, rounding(0.085))], 8),
sunny: () => star(8, { innerRadius: 0.8, cornerRounding: cornerRound15 }),
'cookie-4': () => customPolygon([pnr(1.237, 1.236, rounding(0.258)), pnr(0.5, 0.918, rounding(0.233))], 4),
'cookie-6': () => customPolygon([pnr(0.723, 0.884, rounding(0.394)), pnr(0.5, 1.099, rounding(0.398))], 6),
'cookie-7': () => star(7, { innerRadius: 0.75, cornerRounding: cornerRound50 }).transformed(rotateNeg90),
'cookie-9': () => star(9, { innerRadius: 0.8, cornerRounding: cornerRound50 }).transformed(rotateNeg90),
'cookie-12': () => star(12, { innerRadius: 0.8, cornerRounding: cornerRound50 }).transformed(rotateNeg90),
ghostish: () =>
customPolygon(
[
pnr(0.5, 0, rounding(1.0)),
pnr(1, 0, rounding(1.0)),
pnr(1, 1.14, rounding(0.254, 0.106)),
pnr(0.575, 0.906, rounding(0.253)),
],
1,
{ mirroring: true },
),
'clover-4': () => customPolygon([pnr(0.5, 0.074), pnr(0.725, -0.099, rounding(0.476))], 4, { mirroring: true }),
'clover-8': () => customPolygon([pnr(0.5, 0.036), pnr(0.758, -0.101, rounding(0.209))], 8),
burst: () => customPolygon([pnr(0.5, -0.006, rounding(0.006)), pnr(0.592, 0.158, rounding(0.006))], 12),
'soft-burst': () => customPolygon([pnr(0.193, 0.277, rounding(0.053)), pnr(0.176, 0.055, rounding(0.053))], 10),
boom: () => customPolygon([pnr(0.457, 0.296, rounding(0.007)), pnr(0.5, -0.051, rounding(0.007))], 15),
'soft-boom': () =>
customPolygon(
[
pnr(0.733, 0.454),
pnr(0.839, 0.437, rounding(0.532)),
pnr(0.949, 0.449, rounding(0.439, 1.0)),
pnr(0.998, 0.478, rounding(0.174)),
],
16,
{ mirroring: true },
),
flower: () =>
customPolygon([pnr(0.37, 0.187), pnr(0.416, 0.049, rounding(0.381)), pnr(0.479, 0.001, rounding(0.095))], 8, {
mirroring: true,
}),
puffy: () =>
customPolygon(
[
pnr(0.5, 0.053),
pnr(0.545, -0.04, rounding(0.405)),
pnr(0.67, -0.035, rounding(0.426)),
pnr(0.717, 0.066, rounding(0.574)),
pnr(0.722, 0.128),
pnr(0.777, 0.002, rounding(0.36)),
pnr(0.914, 0.149, rounding(0.66)),
pnr(0.926, 0.289, rounding(0.66)),
pnr(0.881, 0.346),
pnr(0.94, 0.344, rounding(0.126)),
pnr(1.003, 0.437, rounding(0.255)),
],
2,
{ mirroring: true },
).transformed(scale(1, 0.742)),
'puffy-diamond': () =>
customPolygon([pnr(0.87, 0.13, rounding(0.146)), pnr(0.818, 0.357), pnr(1.0, 0.332, rounding(0.853))], 4, {
mirroring: true,
}),
'pixel-circle': () =>
customPolygon(
[
pnr(0.5, 0.0),
pnr(0.704, 0.0),
pnr(0.704, 0.065),
pnr(0.843, 0.065),
pnr(0.843, 0.148),
pnr(0.926, 0.148),
pnr(0.926, 0.296),
pnr(1.0, 0.296),
],
2,
{ mirroring: true },
),
'pixel-triangle': () =>
customPolygon(
[
pnr(0.11, 0.5),
pnr(0.113, 0.0),
pnr(0.287, 0.0),
pnr(0.287, 0.087),
pnr(0.421, 0.087),
pnr(0.421, 0.17),
pnr(0.56, 0.17),
pnr(0.56, 0.265),
pnr(0.674, 0.265),
pnr(0.675, 0.344),
pnr(0.789, 0.344),
pnr(0.789, 0.439),
pnr(0.888, 0.439),
],
1,
{ mirroring: true },
),
bun: () =>
customPolygon(
[pnr(0.796, 0.5), pnr(0.853, 0.518, rounding(1)), pnr(0.992, 0.631, rounding(1)), pnr(0.968, 1.0, rounding(1))],
2,
{ mirroring: true },
),
heart: () =>
customPolygon(
[
pnr(0.5, 0.268, rounding(0.016)),
pnr(0.792, -0.066, rounding(0.958)),
pnr(1.064, 0.276, rounding(1.0)),
pnr(0.501, 0.946, rounding(0.129)),
],
1,
{ mirroring: true },
),
}
// SVG -----------------------------------------------------------------------------------
/** Scales the normalised shape so its exact bounds span FILL on the larger axis, centred in the viewBox. */
function fitted(polygon) {
const [left, top, right, bottom] = polygon.bounds(false)
const k = FILL / Math.max(right - left, bottom - top)
const dx = VIEWBOX / 2 - ((left + right) / 2) * k
const dy = VIEWBOX / 2 - ((top + bottom) / 2) * k
return polygon.transformed((x, y) => point(x * k + dx, y * k + dy))
}
const round = (value) => Math.round(value * 10) / 10
function number(value) {
const rounded = round(value)
return String(Object.is(rounded, -0) ? 0 : rounded)
}
/**
* A cubic's curve stays inside the viewBox, but its control points can reach past it where a
* tight corner bulges towards the edge. Split such a cubic at its turning points (halving when it
* has none) until every control point is inside too: the same curve, drawn in more pieces.
*/
function contained(c, depth = 0) {
const outside = c.some((value) => round(value) < 0 || round(value) > VIEWBOX)
if (!outside || depth > 8) {
return [c]
}
const ts = [...new Set([...turningPoints(c, 0), ...turningPoints(c, 1)])]
.filter((t) => t > 1e-3 && t < 1 - 1e-3)
.sort((a, b) => a - b)
const cuts = ts.length > 0 ? ts : [0.5]
const pieces = []
let rest = c
let consumed = 0
for (const t of cuts) {
const [head, tail] = split(rest, (t - consumed) / (1 - consumed))
pieces.push(head)
rest = tail
consumed = t
}
pieces.push(rest)
return pieces.flatMap((piece) => contained(piece, depth + 1))
}
function pathData(polygon) {
const cubics = polygon.cubics.flatMap((c) => contained(c)).map((c) => c.map(number))
let d = `M${cubics[0][0]} ${cubics[0][1]}`
for (const c of cubics) {
// A corner rounded by a few thousandths collapses to a point at one decimal: skip it.
if (c.every((value, i) => value === c[i % 2])) {
continue
}
d += `C${c.slice(2).join(' ')}`
}
return `${d}Z`
}
/** The shape catalog, for other build scripts (bin/loading-indicator.mjs); importing this module writes nothing. */
export { SHAPES }
if (process.argv[1] !== undefined && realpathSync(process.argv[1]) === fileURLToPath(import.meta.url)) {
mkdirSync(OUTPUT, { recursive: true })
for (const file of readdirSync(OUTPUT)) {
if (file.endsWith('.svg')) {
rmSync(join(OUTPUT, file))
}
}
for (const [name, build] of Object.entries(SHAPES)) {
const svg = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 ${VIEWBOX} ${VIEWBOX}" fill="currentColor"><path d="${pathData(fitted(build().normalized()))}"/></svg>\n`
writeFileSync(join(OUTPUT, `${name}.svg`), svg)
}
console.log(`Wrote ${Object.keys(SHAPES).length} shapes to ${OUTPUT}`)
}