A sticky toast stays until it is dismissed or its action pressed, for a
question that must be answered ("A new version is ready" with Reload).
It is kept aside rather than queued, so it never holds up ordinary
toasts: one that arrives while it shows takes its place, and the sticky
toast comes back once the queue is empty. One is kept at a time; a newer
sticky toast replaces it. Every other toast keeps today's queue.
An action's `event` names a window event dispatched when it is pressed,
beside `handler`, for toasts whose detail cannot carry a function. The
snackbar now closes before either runs, so a toast they show is not the
one dismissed.
`data-toast` and `data-toast-action` give applications stable hooks for
their tests.
The queue now forgets a cleared timer in next(): a toast dismissed by a
click that neither hovered nor focused it first, as a screen reader
activates a button, left its timer running and cut the next toast short.
The showcase's snackbar buttons had no Alpine scope and did nothing; they
are wrapped in one, with a sticky example.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RHoXZSHc8gGpZjFmA5fPc2
145 lines
4.6 KiB
JavaScript
145 lines
4.6 KiB
JavaScript
/**
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* `materialSnackbar`: the queue behind `<x-toast>`, and `window.materialToast()`.
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*
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* One snackbar at a time, as M3 shows them. Each waits its turn, stays for its timeout (paused
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* while hovered or focused, so it is never pulled away from someone reading or reaching for its
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* action) and is replaced by the next.
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*
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* A `sticky` toast ("A new version is ready" with a Reload action) stays until it is answered, but
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* never holds the queue up: it is kept aside rather than queued, a toast that arrives while it shows
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* takes its place, and it comes back once the queue is empty. Only one is kept — a newer sticky
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* toast replaces it. Dismissing it, or pressing its action, lets it go.
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*/
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const DEFAULT_TIMEOUT_MS = 4000
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let sequence = 0
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// The listener lives here, not on the Alpine component: a toast dispatched before Alpine has
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// started (on page load, straight after a redirect) would otherwise be lost. Until a host
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// registers, toasts wait in `pending`.
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let host = null
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const pending = []
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window.addEventListener('toast', (event) => (host ? host.add(event.detail) : pending.push(event.detail)))
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window.materialToast = (title, options = {}) => {
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window.dispatchEvent(new CustomEvent('toast', { detail: { title, ...options } }))
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}
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document.addEventListener('alpine:init', () => {
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window.Alpine.data('materialSnackbar', () => ({
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queue: [],
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current: null,
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sticky: null,
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timer: null,
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remaining: 0,
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startedAt: 0,
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init() {
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host = this
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pending.splice(0).forEach((detail) => this.add(detail))
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},
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destroy() {
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if (host === this) {
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host = null
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}
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},
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add(detail) {
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// Livewire dispatches named arguments as the detail object; a positional dispatch
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// arrives as an array whose first entry is that object.
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const toast = Array.isArray(detail) ? detail[0] : detail
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const sticky = toast.sticky === true
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const entry = {
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id: ++sequence,
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type: toast.type ?? null,
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title: toast.title ?? '',
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description: toast.description ?? null,
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timeout: sticky || toast.timeout === 0 || toast.timeout === null ? 0 : (toast.timeout ?? DEFAULT_TIMEOUT_MS),
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action: toast.action ?? null,
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sticky,
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}
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if (sticky) {
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const showing = !this.current || this.current === this.sticky
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this.sticky = entry
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if (showing) {
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this.next()
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}
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return
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}
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this.queue.push(entry)
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// A sticky toast steps aside for it, and comes back from next() once the queue is empty.
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if (!this.current || this.current === this.sticky) {
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this.next()
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}
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},
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next() {
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// Cleared and forgotten here, so a toast dismissed early never leaves its timer running
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// to cut the next one short.
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clearTimeout(this.timer)
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this.timer = null
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this.current = this.queue.shift() ?? this.sticky
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if (this.current?.timeout) {
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this.remaining = this.current.timeout
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this.resume()
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}
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},
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pause() {
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if (!this.current?.timeout || !this.timer) {
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return
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}
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clearTimeout(this.timer)
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this.timer = null
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this.remaining -= performance.now() - this.startedAt
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},
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resume() {
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if (!this.current?.timeout || this.timer) {
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return
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}
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this.startedAt = performance.now()
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this.timer = setTimeout(() => {
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this.timer = null
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this.next()
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}, Math.max(this.remaining, 0))
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},
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dismiss() {
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if (this.current && this.current === this.sticky) {
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this.sticky = null
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}
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this.next()
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},
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// Closed before the handler and the event run, so a toast either of them shows is not the
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// one dismissed.
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act() {
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const action = this.current?.action
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this.dismiss()
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action?.handler?.()
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if (typeof action?.event === 'string' && action.event !== '') {
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window.dispatchEvent(new CustomEvent(action.event))
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}
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},
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icon(type) {
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return ['success', 'error', 'warning', 'info'].includes(type)
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},
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}))
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})
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